Modelado tridimensional de rugosidad superficial para el proceso de bruñido
Palabras clave:
Burnishing process, Surface roughness, Normal distribution, Finishing, Modeling roughnessResumen
Ball burnishing is a plastic deformation
process that improves the surface quality of
mechanical parts decreasing roughness. The
surface roughness is an important parameter to
study; it affects friction, lubrication and wear.
In this study, a general methodology for finite
element and a programming routine based on
Parametric Design Language was developed and
validated. This methodology is useful to generate
parametric models of three-dimensional rough
surfaces using a finite element commercial
software. The routine produces a random surface
roughness using the mean (x) and standard
deviation (s) of a normal distribution of real
surface roughness. The routine was used to
generate roughness models of rectangular and
cylindrical specimens. The nodal density for
generating roughness and the repeatability
for a given surface finish were evaluated to
optimize the modeled surface roughness. The
numerical results show a good correlation to the
experimental results. In future, the routine can
be used to generate models through the finite
element method to simulate any machining
process with random roughness thus enabling a
less expensive way to study the processes than
those of experimental tests.
